﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGProject.GameWorld
{
    /// <summary>
    /// A class to hold spawnpoint data.
    /// </summary>
    class SpawnPoint
    {
        /// <summary>
        /// Name of the spawnpoint.
        /// </summary>
        public String name;
        public int x;
        public int y;
        public SpawnPoint(int x, int y, String name)
        {
            this.x = x; 
            this.y = y;
            this.name = name;
        }
    }
}
